Articles tagged with: joyce

News Roundup: August 25 - November 5

mossy_11 on Friday, 07 November 2014. Posted in News

Fear not, emulation fans: my monthly news roundup is not dead yet. (It's just struggling to stay true to its descriptor.)

Nintendo Gamecube and Wii emulator Dolphin has made some big progress in the past few months. So big, in fact, that Wes Fenlon saw fit to write a cool feature article over at PC Gamer on the massive performance boosts brought on by Fiora Aeterna's contributions. The Dolphin team put together its own progress reports to highlight the gains, and also the new features and bug fixes. They've got posts up on August, September, and October. If you've been holding out on Dolphin for any reason, now's the time to dive in. New development builds are flying out of the compiler.

While I'm sending you off to read interesting articles about emulation, I might as well throw in David "Haze" Haywood's blog, which always picks out notable changes and discoveries in MAME and MESS development (or UME, if you're running it through Wine or virtualisation) — both in terms of emulation and hardware preservation.

Speaking of MAME and MESS, they're now at version 0.155. As always, the list of changes is huge for MAME and slightly less-huge for MESS. Would-be contributors and those of you who compile from source note that the code repository is now on GitHub. For everyone else, the OS X SDL ports are still available here. And if you want a proper frontend and launcher, QMC2 is all synced up with the latest builds. As is MAME Launcher.

CodeWeavers has released version 14.0.0 (since updated to 14.0.1) of its commercial Wine-based Windows application/game wrapper tool CrossOver. Besides Yosemite compatibility, this release overhauls the user interface — with shortcuts in the dock and the CrossOver app for individual Windows apps drawing particular attention in the announcement. There are new supported apps as well, including Terraria, Euro Truck Simulator 2, Cube World, and Path of Exile.

Continue reading for more emulator updates, including back-from-the-dead JOYCE and double updates to Stella and VirtualBox, among others.

News Roundup: September 16 - November 7

mossy_11 on Wednesday, 07 November 2012. Posted in News

Sorry it’s up so late. I’ve been busy meeting deadlines.

We’ve been mighty spoiled by Sixtyforce developer Gerrit recently. The 0.9.6 update reported on last time was quickly followed by 0.9.7, with automatic update notifications added alongside a slew of bug fixes. Get it from the Sixtyforce (or 64ce, as I hear the cool kids call it) website. And don’t forget to register to support further development.

SpeedofMac’s website went down a while back, and hosting troubles led to him moving to Head there for the same downloads and information about (NES and later) console emulators that you came to expect from the previous incarnation, now with a more platform-agnostic outlook.

BSNES is no more; byuu has renamed his super-accurate Super Nintendo emulator Higan after adding multi-system support. You can now also use it to play NES, Game Boy, Game Boy Color, Game Boy Advance, and Nintendo DS games. The source code is Linux only at this stage. No word yet on whether Richard Bannister is in any way equipped to port it to the Mac. This is the official Higan page.

Continue reading for more emulator news, including major updates to FS-UAE and zxsp and new versions of OpenMSX, ARAnyM, Stella, Bizhawk, and more.

News Round-up: June 3 - July 3

mossy_11 on Saturday, 03 July 2010. Posted in News

ios4_icon_20100624The latest operating system for Apple’s iPhone, iPad, and iPod Touch devices -- newly renamed as iOS 4 -- is now available for download from the iTunes store. It is a free update for 2nd-gen iPod Touch / iPhone 3G or newer, although some features are only available on newer hardware, such as the not-really-multitasking-but-still-called-it multitasking. There’s really no reason not to update, as performance has been improved all round.

The iPhone 4 is now available, sporting a high resolution 960-by-640 “retina” display, 512MB RAM, a faster processor, new camera, and a new hardware design. Apple has been heavily criticised over a design flaw related to the antenna placement that resulted in reduced reception unless the phone is held in a specific (and awkward) way. They have released a backhanded apology that blames the problem on an error in the algorithm that calculates signal strength.

mac-miniContrary to popular opinion, the Mac mini is not dead, with Apple releasing a new design and updated internals for its neglected child. Most notable for gamers is the addition of a faster graphics card (NVIDIA GeForce 320M) and HDMI. It’s looking more and more attractive as a dedicated MAME box. Check out the press release here.

Emulator updates after the break.