Mungo wrote:
First of all sorry for resurrecting an old thread, but I'm not sure if my question deserves an new topic.
Anybody know why there hasn't been a new Mac version of bsnes on Richard's website? Has he lost interest in emulation?
After checking byuu's site it seems to me that there has been a lot of progress between 0.68 and 0.86.
The non-Mac ports make use of the new C++0x compiler, and as such currently has no method of being compiled in OS X, let alone with OS X as the target compile. Until that changes, BSNES will remain at its current version. And since 99% of the games run flawlessly with the current BSNES, I'm not inclined to complain about something RB can't do anything about just yet.
It'll get here when it gets here. If there's that much of a dying need for the latest and greatest BSNES, you could boot into Windows (if you have a copy installed on you Mac's HD/SSD) and play it there. Me personally, I'm happy with sticking with my favorite OS and not worrying about something that may or may not enhance my experience.
My only wish for BSNES would be parity on the "open special", which would allow the BS ROM series to run, but that's like 0.1% of all the available ROMs out there for me to have any gripes with (and I have alternatives if I'm that desparate).
So in a nutshell, when the tools to compile the updates are available and Richard has the time, we'll see an update. Until then, instead of worrying about the differences in the ports, just worry about whether or not your reflexes will stave off death for another few seconds in whatever game you're currently enjoying. :)