For those of you who either weren't around and on the gaming scene at all in the early '90s, or were religiously restricted to Mac games in the early '90s, may I strongly recommend this great little DOS gem, subsequently open-sourced and ported to STL and from there migrated to OSX.
http://mac.softpedia.com/get/Games/CocoaTyrian.shtml
For those of you who ~do~ know Tyrian, well... I probably don't need to encourage you to click the link as well.
This was actually the game that most inspired Galaxxon Legacy, and while I do like some of my own spins on the mechanics and graphics, I can concede Tyrian's design is still far tighter.
A few tricks for newcomers:
- set the graphics quality to Pentium (one up from the default High) via Options or the in-level Escape menu ASAP, but feel free to knock it back to Low for Assassin (Episode 1 final stage) or anywhere else they try to put you in spotlight-mode.
- Don't forget to read the data cubes. Even the junkmail can be fun.
- There are various hidden stages; keep an eye out for glowing orange spheres.
- Once the basic game starts to lose its luster, Google "Tyrian Cheats". Trust me on this B)
Edit:
One quick side note- the game does seem to get a bit confused by gamepads. The first few times I tried mine (configured through USB Overdrive X), it jammed on direction-right until I restarted the app. Some combination of plugging in after startup, going to Options->Joystick->Calibrate and pushing pad-right during gameplay seemed to un-jam it, though, so with some massaging, gamepads are apparently an option.