Articles tagged with: stella

News Roundup: August 25 - November 5

mossy_11 on Friday, 07 November 2014. Posted in News

Fear not, emulation fans: my monthly news roundup is not dead yet. (It's just struggling to stay true to its descriptor.)

Nintendo Gamecube and Wii emulator Dolphin has made some big progress in the past few months. So big, in fact, that Wes Fenlon saw fit to write a cool feature article over at PC Gamer on the massive performance boosts brought on by Fiora Aeterna's contributions. The Dolphin team put together its own progress reports to highlight the gains, and also the new features and bug fixes. They've got posts up on August, September, and October. If you've been holding out on Dolphin for any reason, now's the time to dive in. New development builds are flying out of the compiler.

While I'm sending you off to read interesting articles about emulation, I might as well throw in David "Haze" Haywood's blog, which always picks out notable changes and discoveries in MAME and MESS development (or UME, if you're running it through Wine or virtualisation) — both in terms of emulation and hardware preservation.

Speaking of MAME and MESS, they're now at version 0.155. As always, the list of changes is huge for MAME and slightly less-huge for MESS. Would-be contributors and those of you who compile from source note that the code repository is now on GitHub. For everyone else, the OS X SDL ports are still available here. And if you want a proper frontend and launcher, QMC2 is all synced up with the latest builds. As is MAME Launcher.

CodeWeavers has released version 14.0.0 (since updated to 14.0.1) of its commercial Wine-based Windows application/game wrapper tool CrossOver. Besides Yosemite compatibility, this release overhauls the user interface — with shortcuts in the dock and the CrossOver app for individual Windows apps drawing particular attention in the announcement. There are new supported apps as well, including Terraria, Euro Truck Simulator 2, Cube World, and Path of Exile.

Continue reading for more emulator updates, including back-from-the-dead JOYCE and double updates to Stella and VirtualBox, among others.

News Roundup: June 15 - July 10

mossy_11 on Saturday, 12 July 2014. Posted in News

Emulicious, a Game Boy, Game Boy Color, Sega Master System, and Sega Game Gear emulator written in Java 1.6, is now available. The current version has built-in IPS patching, palette and tilemap viewers, a memory tracer, a debugger, and more. The developer also built an Alex Kidd in Miracle World editor, which looks pretty handy for would-be ROM hackers.

Atari 2600 VCS emulator Stella has a major update available. The 4.0 release ports Stella to SDL2, allowing native hardware acceleration. Other changes and additions include preliminary support for the DASH bankswitching scheme, a hidecursor command-line option, an updated PNG library, and more. Head over to Stella's news page for the full list.

GSport, an Apple IIgs emulator, has been updated to version 0.31. This build introduces AppleTalk networking emulation with bridging to EtherTalk (online multiplayer!), allows pasting of (text) clipboard contents from OS X, and fixes a few bugs, among other things. You can see the full breakdown here.

Continue reading for more updates, including Dolphin progress, new versions of Mednafen and Shoebill, and more.

News Roundup: December 28 - March 8

mossy_11 on Sunday, 09 March 2014. Posted in News

My apologies on another late roundup. I’ve been busy. It was worth the wait, though, as we’ve got a huge one this time round, including a few new emulators.

There’s a new Macintosh emulator under development! Shoebill currently emulates a Mac II running A/UX (versions 1.x.x through 2.0.0), which was Apple’s implementation of Unix some 20+ years ago, although it will eventually support booting Mac OS. It’s early days yet, with the 0.0.1 release dropping just last week, but this is the first emulator that supports A/UX and it also emulates the MMU (which other Mac emulators don’t, so we could finally have some leaps forward if somebody manages to decouple the MMU code from Shoebill). See this E-Maculation thread for discussion, or head to GitHub for a download link and screenshots. (Thanks WatchSmart!)

Shoebill isn’t the only new emulator for us to play with; 8086tiny holds claim to the title of “the world’s smallest portable, highly-functional PC emulator.” True or not, at 28K (with comments) the source code is at least tiny. It emulates an 8086 CPU plus all standard PC peripherals, and its disk images should mount out of the box in OS X. I haven’t had a chance to test it myself yet, but this looks like a great choice for running DOS or early versions of Windows. You can learn more about 8086tiny and download the source code from its official website.

Multi-system emulator BizHawk has been updated to version 1.6.0. This release adds Sega Genesis and CD support and OpenGL video output, and it also fixes some issues with stability, audio throttling, and opening NES games. Check out Sappharad’s forum thread for more details and a download link.

WatchSmart pointed out this very cool browser-based Mac Plus emulator, RetroWeb, which comes with a number of built-in games and apps and seems to run at a decent frame rate in most current browsers. You can load your own disk images, too, but that’s not really the point here — this is an easy way to reminisce or to show other people what Macs were like 25 years ago without going to the hassle of setting up Mini vMac. (It uses PCE for its core, in case you were wondering.)

Continue reading for more updates, including a full complement of Mac-on-Mac news, a new way to play a classic, progress on a NeXT emulator, and more.

News Roundup: August 13 - September 22

mossy_11 on Monday, 23 September 2013. Posted in News

The two big guns in Windows or Linux on Mac virtualisation released their yearly upgrades in the previous month. Parallels Desktop 9 includes support for Thunderbolt and FireWire devices, OS X’s PowerNap feature, the Mountain Lion Dictionary gesture, Windows 8.1, and more, all while boasting 40% better disk performance, 25% faster shutdowns, 20% faster suspending, and 3D graphics that’s 15% faster than in Parallels 8. You can buy/trial it and learn more at Parallels’ Desktop product site.

VMware Fusion 6, meanwhile, adds Dictation in Windows; support for up to 16 vCPUs, 8TB disks, and 64GB of RAM; a new user interface; improved Boot Camp support; multiple display support (in OS X Mavericks); Windows 8.1 support; and the usual host of performance improvements and minor feature additions. You can check out all its new features, and try it out, by visiting the VMware Fusion product page.

Nintendo Wii and Gamecube emulator Dolphin version 4.0 came out today. It’s the first stable release in nine months, bringing 2500 changes from Dolphin 3.5 — including a new look (and swanky new icon), beta support for the Wii official online multiplayer, Wii Balance Board and Gamecube Steering Wheel support, new audio emulation code, Fastmem support on OS X, an OpenGL video backend rewrite, and much more. You can get it from the Dolphin download page, while the announcement post is here.

After a long period (three years) without an official release, Sony PlayStation emulator PCSX-Reloaded has been updated to version 1.9.93 beta. People who’ve been using SpeedofMac/ConsoleEmu’s unofficial builds won’t notice much of a difference, but it’s a huge improvement over 1.9.92. See the release notes here for details.

Continue reading for additional updates, including new versions of Mednafen, Q-emuLator, zxsp, PPSSPP, and more.

News Roundup: June 14 - August 12

mossy_11 on Tuesday, 13 August 2013. Posted in News

My apologies about missing July’s roundup; I had a very busy month.

Nintendo 64 emulator Mupen64Plus has been updated to version 2.0. This release improves all the plugin modules, notably adding support for video window resizing and six new joysticks. It also fixes emulation issues with a number of games, including Donkey Kong 64 and Ocarina of Time. Check out the release notes here, then download via this page.

After two years without an update, Eric Shepherd aka SheppyWare’s Sweet16 Apple IIgs emulator has seen a major new release and a subsequent minor update. Version 3.0 drops support for PowerPC Macs, implements drag-and-drop support between the Mac and Apple IIgs Finder, adds a bunch of long-overdue features, fixes loads of issues, and improves everything else. Check out the release notes for both this and the 3.0.1 update at the Sweet16 website.

One year to the day after its previous release, Atari ST/STE/TT/Falcon emulator Hatari has been updated to version 1.7.0. This release adds an experimental MMU for the 68030 mode, improves accuracy in several areas, and makes a few other fixes. From a gaming perspective, 15 titles that previously had issues—including James Pond and Microprose Golf—should now work. The full release notes are included in the download (available here), while the quick-fire version is on the Hatari news page.

NekoLauncher Mednafen, a frontend/launcher for multi-system emulator Mednafen, has been updated to version 0.9.29. As has Mednafen itself, courtesy of idyll and Weedy Weed Smoker. For the uninitiated, Mednafen handles Game Boy Advance, Virtual Boy, Super Nintendo, and several other classic systems with aplomb, and it’s also an excellent choice for Mac folks looking to emulate PlayStation games. You can grab Mednafen with or without its frontend here, or pop over to Nekocan for just NekoLauncher Mednafen. And share your thoughts on the newly-minted MacScene forum thread.

Continue reading for more emulator news, including updates to Stella, Sheepshaver, and CocoaMSX, along with a couple of new additions to the scene.

News Roundup: Jaunary 20 - March 21

mossy_11 on Friday, 22 March 2013. Posted in News

Apologies for the break in service. We should be back to roundups every 4-5 weeks from here on out. We could always do with volunteers to help carry the weight, though.

Atari 2600 emulator Stella hit version 3.8 in February, with major changes to the sound system and ZIP archive handling. 3.8.1 followed at the beginning of March, with a few bugfixes and support for TIA RSYNC writes. See the Stella news page for more details. As always, you can get a download link here.

After taking more than nine years to reach its first stable release, ResidualVM has already popped out another one. Version 0.1.1 fixes around 20 bugs in the engine code and a dozen in Grim Fandango’s game data. Get it from the ResidualVM downloads page.

Sega Saturn emulator Yabause got its first update in 14 months near the end of January. Version 0.9.12 (link to announcement post) includes major updates to both the software and OpenGL renderers, adds ISO support to the OS X port, and adds the debug interface to the Qt port. Grab it from the Yabause download page.

Four years to the day after its last release, Sega Master System, Game Gear, SG-1000, ColecoVision, and NES (those last two are newly-added) emulator CrabEmu has been updated to version 0.2.0. You’ll have to download it for the full (and lengthy) changelog, but there’s been extensive work done on the GUI and Master System core.

Continue reading for more emulator updates from the past two months, including new versions of FS-UAE, XRoar, DBGL, VirtualBox (of course), and more.

News Roundup: December 9 - January 19

mossy_11 on Sunday, 20 January 2013. Posted in News

Codeweavers released CrossOver 12 in mid-December. This version introduces an experimental new “Mac Driver” that removes the requirement for the X Window System (thereby making installation friendlier to casual users). CrossOver 12 also includes improvements to Wine and improved support for many applications. See here for the announcement post.

It’s been a long time coming, but ResidualVM finally has a stable release. ResidualVM is ScummVM’s sister project, focused on the handful of 3D LucasArts adventures—Grim Fandango and Escape From Monkey Island—plus Myst 3 Exile. This release supports Grim Fandango, making the game playable on modern computers. Head over to the ResidualVM website for a download and more information.

Nintendo Wii and Gamecube emulator Dolphin officially ticked over from 3.0 to 3.5 in December. This milestone rounds up work done over nearly 18 months, resulting in hundreds of nightly builds, and brings the “stable” codebase mostly up to date. You can get version 3.5 or the latest nightly builds from the Dolphin download page.

Continue reading for more emulator updates, including new versions of PPSSPP, QMC2, Mednafen, Stella, PCSX-Reloaded, and more.

News Roundup: September 16 - November 7

mossy_11 on Wednesday, 07 November 2012. Posted in News

Sorry it’s up so late. I’ve been busy meeting deadlines.

We’ve been mighty spoiled by Sixtyforce developer Gerrit recently. The 0.9.6 update reported on last time was quickly followed by 0.9.7, with automatic update notifications added alongside a slew of bug fixes. Get it from the Sixtyforce (or 64ce, as I hear the cool kids call it) website. And don’t forget to register to support further development.

SpeedofMac’s website went down a while back, and hosting troubles led to him moving to Head there for the same downloads and information about (NES and later) console emulators that you came to expect from the previous incarnation, now with a more platform-agnostic outlook.

BSNES is no more; byuu has renamed his super-accurate Super Nintendo emulator Higan after adding multi-system support. You can now also use it to play NES, Game Boy, Game Boy Color, Game Boy Advance, and Nintendo DS games. The source code is Linux only at this stage. No word yet on whether Richard Bannister is in any way equipped to port it to the Mac. This is the official Higan page.

Continue reading for more emulator news, including major updates to FS-UAE and zxsp and new versions of OpenMSX, ARAnyM, Stella, Bizhawk, and more.