Articles tagged with: prince of persia

MacScene Wants You...

mossy_11 on Monday, 05 July 2010. Posted in News

cranky-kong-wants-you2To write about old games.

We’re starting a new feature here called Retro Game of the Week (see the first entry here). The basic idea is that someone (you, perhaps) writes an article about an old game, then the MacScene the community discusses said game. Simple, right?

If it’s going to work, though, we need your help. I will organise everything and help the volunteers with their articles (if necessary). But that’s the thing -- this is a community feature, so it has to be community driven in order to work long-term.

I have created a forum thread that will list all games suggested for future entries. Go there to suggest a game for someone else to write about or to stake out your territory on the games you want to do.

If you are willing to write or contribute to a Retro Game of the Week article, you can send me a message, comment on an article, or post on the forums. I’ll be creating a forum thread for tracking the schedule as soon as there is one, so you’ll be able to check when you committed to helping out, or see when there is an opening that might suit you.

Hit "read more" for more information.

Prince of Persia

mossy_11 on Monday, 05 July 2010. Posted in Retro Game of the Week

1197316255-00It’s a simple story that has been told in various guises for thousands of years: the beautiful princess is held against her will by the evil usurper of the throne. The hero must come to her aid and save the kingdom from tyranny, undertaking a gruelling series of trials along the way. Jordan Mechner’s 1989 Prince of Persia added a strong sense of urgency to the plot with a strict one hour time limit. Fail and the princess dies; the kingdom falls to the evil Grand Vizier Jaffar. Succeed and become the champion of the people; the tyrant Jaffar dies.

You emerge in the deepest depths of Jaffar’s dungeons, unarmed and with only your wits to defend you against the many guards and traps scattered throughout. In just one hour you brave perilous drops, retractable spike pits, collapsing floors, armed guards, and several other kinds of traps, all of which can slice and dice your avatar in the most terrifying ways. With the odds so firmly stacked against you, it takes remarkable skill -- and more than a little luck -- to reach the end of the game, where you meet the tyrant Jaffar himself for a fight to the death.