Jabba wrote:
The new version works wonders. Any plans for controller mapping? Also what key do you press to come out of full screen mode? Do you think you can get an option to force widescreen? I was reading the config earlier and saw it was set to force native resolution or such.
Thanks for all the hard work, its really paying off!
I'm happy to hear that my toiling isn't in vain! I'm happy that I've been able to throw something together with no coding experience other than some HTML. My thanks go out to the folks at
MacScripter for their great tutorials and resources on making applications in AppleScriptObjC.
I think that the fullscreen toggle is
Option + Return (maybe
Shift + Option + Return, but it doesn't always work for me. I haven't thought about making it fullscreen. If you mess with the .cfg file and find a way to make it happen before I do, let us know!
I've been thinking about controller mapping. Mupen have information on how to do it at
http://code.google.com/p/mupen64plus/wiki/ControllerSetup. I haven't thought of an easy way to do it, though. If you would like to write a configuration for a controller or change an existing one, here's the best way I've thought of:
Download
Joystick and Gamepad Tester so you can see the numbers of your controller buttons, then write these into the
InputAutoCfg.ini file. The fastest way to open the .ini file is to run this code in the Terminal:
open -a TextEdit /Applications/Mupen64Plus/mupen64plus.app/Contents/Resources/InputAutoCfg.ini
You can navigate to it by right-clicking
mupen64plus.app and navigating to it (see the path in the code).
Let us know if you figure something out!